Working with a local publisher might be convenient in covering the above criteria, but this means that you'd have to sacrifice majority of your revenue to them. So we're here to offer another choice: A cost-effective way to expand into the Korean market without giving up a huge chunk of revenue share to a local publisher. 

For many developers, expanding into an overseas market may be daunting and unpredictable. With the open market like Android's Google Play and Apple's App Store, it's ever so easy for one to expand its service into another market. However, there are things that still require your attention other than just putting your app on the market. We're here to help you with the things that requires local attention. 

If you want: more revenue share; allocate less resource/capital; enter Korean market more quickly; more control over your game; then working with H&H should be an optimum choice.

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